AR Product Try-On
Virtual try-on for eyewear, jewellery, watches and cosmetics, and see-in-your-room placement for furniture and décor brands in Brisbane.
AR try-ons and 3D product viewers that open in a browser, VR training on Meta Quest headsets and 360° virtual tours — AR/VR development for brands, builders, colleges and training teams in Brisbane.
Businesses in Brisbane work with Hexabeans to get experienced AR/VR development talent without the cost and delay of hiring locally. Our India-based team becomes an extension of yours: you get a dedicated project manager, weekly demos, shared tools such as Slack, Jira and GitHub, and full ownership of every line of code and design.
From real estate, construction & trades and healthcare, businesses across Australia are investing in technology to grow. Australian afternoons overlap comfortably with our working day. We quote and invoice in AUD or USD, and every engagement starts with a free discovery call. Beyond Brisbane, we also work with businesses in Sydney, Melbourne and Perth and across Australia.
We pick the delivery route that fits your audience. WebAR runs straight from a link or QR code in the phone's browser, with nothing to install, while ARCore and ARKit apps suit richer, repeat use. For VR, we develop with Unity or Unreal Engine for Meta Quest headsets and PC VR, and create 360° tours that also work on an ordinary phone. Our 3D artists optimise every model so it loads quickly on mid-range Android phones.
End-to-end AR/VR development solutions tailored to businesses in Brisbane.
Virtual try-on for eyewear, jewellery, watches and cosmetics, and see-in-your-room placement for furniture and décor brands in Brisbane.
Interactive 3D models on product pages that customers can rotate, zoom and open in AR from a link or QR code.
Android and iOS AR apps for catalogues, interactive packaging, education and on-site guidance, built for repeat use.
Safety drills, machine operation, equipment maintenance and soft-skills practice in VR, with scoring and trainee reports.
Walkthroughs of sample flats, campuses, hotels and heritage sites that run on phones, desktops and VR headsets.
Virtual showrooms for cars, furniture, real estate projects and industrial products, for exhibitions or remote sales calls.
Experienced designers and engineers at a fraction of local hiring costs — without cutting corners on quality.
Agreed overlap hours for calls, daily written updates and a project manager who answers quickly.
We sign an NDA before discovery, and all code, designs and IP are transferred to you.
Fixed-price milestones or a dedicated monthly team, quoted in your currency with no hidden charges.
Two-week sprints, demo builds you can test and a shared board so you always know what's next.
Maintenance, monitoring and new features after launch from the same team that built your product.
We pin down the audience, devices, setting and what success looks like, whether more sales enquiries or better-trained staff.
Products, spaces or machines are modelled or captured, and the experience is storyboarded scene by scene.
An early build on a phone or headset lets you test scale, comfort and interactions before full production.
Full development with optimisation and testing on target phones, browsers and Meta Quest headsets.
Publishing on the web, app stores or headsets, followed by new products, scenes and analytics as your needs evolve.
Cost is driven by the type of experience, the number and detail of 3D models, the target devices and how much interaction is needed. A WebAR viewer for a few products is a far smaller project than a multi-module VR training programme. Describe what you have in mind and you will receive an itemised estimate.
Not with WebAR. Customers tap a link or scan a QR code and the experience opens in the browser on supported Android phones and iPhones. A native ARCore or ARKit app makes sense when you need advanced tracking, offline use or features people return to often.
We mainly build for Meta Quest headsets, which are standalone and easy to hand to trainees or visitors, and for PC VR when a project needs high-end graphics. Building on OpenXR keeps other headsets open as an option later, and we can advise on charging and storage for training rooms.
Yes. We create tours from on-site 360° photography for finished spaces, or from 3D renders for projects still under construction, with hotspots, floor plans and enquiry buttons. Tours work in a browser, can be embedded on your website and listing pages, and also open in VR headsets.
Yes. Most of our clients work with us remotely. You get a dedicated project manager, agreed overlap hours for calls, weekly demos and shared tools, so working with Hexabeans feels like working with an in-house team.
Australian afternoons overlap comfortably with our working day. We fix regular call slots that suit you, send written progress updates every day and respond to urgent issues quickly.
We can quote and invoice in AUD or USD. Projects are paid in milestones by international bank transfer, card or online payment services such as PayPal or Wise.
Yes. We sign a non-disclosure agreement before discovery, and all source code, designs and intellectual property are transferred to you once the project is paid for.
Yes. You get an experienced team for much less than hiring locally, an itemised quote before work starts and no hidden charges. Larger projects can be delivered in phases so you invest step by step.
Describe your AR, VR or 360° tour idea and get free advice on devices, format and scope for your project in Brisbane.
Call +91 91444 20004